LFD - Update

Good evening sinners,

this month we've continued to refine some assets:

  • more diversity within the buildings,
  • some scenes have had a refresh/build-up to accommodate the scenario,
  • as well as some particle effects,
  • and some textures have been replaced for a better look too.
And we've also started working again on the inventory and voices to enhance the experience.

Hopefully we'll have enough time to continue working on the map and other guides to help you get through the scenario, and maybe better animations and textures for the characters.

We'll get there.. one bite a time.